tag:blogger.com,1999:blog-12782970.post2577734851866335060..comments2024-03-16T04:18:39.974-05:00Comments on Big Time Attic: Tips and Tricks: Starting a ProjectAnonymoushttp://www.blogger.com/profile/02567485336304809225noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-12782970.post-68232867004036815562007-04-12T14:44:00.000-05:002007-04-12T14:44:00.000-05:00A note from Scott McCloud's talk last night at Dre...A note from Scott McCloud's talk last night at Dreamhaven: Every story begins at the beginning of a character's desire for something, and ends with the resolution of that desire, either positive or negative. <BR/><BR/>I've always been thinking my way around this idea, but I'd never heard it put so succinctly. Pretty good guideline for a 144 page story.Anonymoushttps://www.blogger.com/profile/02567485336304809225noreply@blogger.comtag:blogger.com,1999:blog-12782970.post-9007480000415716522007-04-12T11:19:00.000-05:002007-04-12T11:19:00.000-05:00Thanks Zander.Vonneguts death has also become(i th...Thanks Zander.<BR/><BR/>Vonneguts death has also become(i think) an important turning point in what i want this story to be.<BR/><BR/>...but we'll seeAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-12782970.post-18830395457124138602007-04-11T14:32:00.000-05:002007-04-11T14:32:00.000-05:00Danno-- I talked to kevin before I started my 144-...Danno-- I talked to kevin before I started my 144-hour story and he gave me this advice: Have a general ending in mind, but don't choose a story where a whole bunch of interconnected stuff has to happen to make it make sense. Oh, and have it be funny if you can.<BR/><BR/>I have general things I want to happen, mostly in the form of what eventually will happen to this character or what their purpose will be in the story. I have certain things happening in certain chapters, but I have far more chapters that are big blanks on page so far.<BR/><BR/>As for making your story not be an incoherent mess, just think about what sort of thing has to happen to the main character to make this story into an important event in his/her life, then structure everything around that. <BR/><BR/>ZAnonymoushttps://www.blogger.com/profile/02567485336304809225noreply@blogger.comtag:blogger.com,1999:blog-12782970.post-90661614792768192007-04-11T10:57:00.000-05:002007-04-11T10:57:00.000-05:00see...i worry about all this re:144 page project.i...see...i worry about all this re:144 page project.<BR/><BR/>i KINDA have an idea fleshed out.<BR/>i have a theme at least.<BR/>a few chapters too.<BR/>but i really have no idea wheres its going or how its going to end.<BR/><BR/>and seperating the whole sch-bang by 30 or so days really makes me fret that it'll all be an incoherant mess by the end.<BR/><BR/>...but at least it'll be fun in (pssibly) failing.<BR/><BR/>do you guys have your 144 pagers all mapped out?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-12782970.post-59623463153042836322007-04-10T17:08:00.000-05:002007-04-10T17:08:00.000-05:00My former bad habit was having an idea (say, in th...My former bad habit was having an idea (say, in the shower) and then telling myself that I'd flesh it out later (say, after work). Two crappy things would invariably happen: either I'd forget the idea entirely, or I'd be so removed from the original idea, that fleshing it out later felt like trying to flesh out <B>someone elses'</B> idea.<BR/><BR/>So my new trick is to flesh out ideas <B>as soon as I get them</B>. This trick works wonders, because the vary fact that you had a great idea in the first place means you're in the zone and your mind is running on all cylinders. So be late for work, make your parents wait a little bit longer at the airport, watch that episode when House comes out on DVD, but just <B>flesh out your idea when it comes to you!</B>Kevin Cannonhttps://www.blogger.com/profile/10835779643598660838noreply@blogger.com